// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 "HUDQuickInfo.LowHealth" { "channel" "CHAN_ITEM" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "common/warning.wav" } "HUDQuickInfo.LowAmmo" { "channel" "CHAN_ITEM" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "common/warning.wav" } "HudChat.Message" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/talk.wav" } // Client .dll sounds "Player.DenyWeaponSelection" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_denyselect.wav" } "Player.WeaponSelected" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_select.wav" } "Player.WeaponSelectionMoveSlot" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_moveselect.wav" } "Player.WeaponSelectionOpen" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudon.wav" } "Player.WeaponSelectionClose" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudoff.wav" } "MenuMusic.Intro" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "#music\HL2_song7.mp3" }