// ****************************** // CRANE "Crane_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_idle_loop3.wav" } "Crane_engine_start" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_startengine1.wav" } "Crane_engine_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "common/null.wav" } "Crane_firstgear" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "90,120" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_turn_loop2.wav" } "Crane_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_slow_to_idle_loop4.wav" } "Crane_extend_start" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_extend_loop1.wav" } "Crane_extend_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_extend_stop.wav" } "Crane_magnet_release" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_magnet_release.wav" } "Crane_magnet_reelin" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_magnet_grab.wav" } "Crane_magnet_toggle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/Crane/crane_magnet_switchon.wav" } "Crane_magnet_creak" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "90, 110" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/Crane/crane_creak1.wav" "wave" "vehicles/Crane/crane_creak2.wav" "wave" "vehicles/Crane/crane_creak3.wav" "wave" "vehicles/Crane/crane_creak4.wav" } } // ****************************** // JEEP "ATV_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "vehicles/atv_idle_loop1.wav" "wave" "vehicles/v8/v8_idle_loop1.wav" } "ATV_engine_null" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "wave" "common/null.wav" } "ATV_engine_start" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "vehicles/atv_start_loop1.wav" "wave" "vehicles/v8/v8_start_loop1.wav" } "ATV_engine_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "common/null.wav" "wave" "vehicles/v8/v8_stop1.wav" } "ATV_rev" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_80dB" "pitch" "98,105" "wave" "vehicles/v8/v8_rev_short_loop1.wav" // "rndwave" // { // "wave" "vehicles/v8/v8_rev_short_loop1.wav" // "wave" "vehicles/v8/v8_rev_short_loop6.wav" // } } "ATV_reverse" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/v8/v8_firstgear_rev_loop1.wav" } "ATV_firstgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" //"wave" "vehicles/v8/v8_firstgear_rev_loop1.wav" "wave" "vehicles/v8/first.wav" } "ATV_secondgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_secondgear_to_fullthrottle_loop1.wav" //"wave" "vehicles/v8/v8_secondgear_loop1.wav" "wave" "vehicles/v8/second.wav" } "ATV_thirdgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_thirdgear_to_fullthrottle_loop1.wav" //"wave" "vehicles/v8/v8_secondgear_loop1.wav" "wave" "vehicles/v8/third.wav" } "ATV_fourthgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" "wave" "vehicles/v8/fourth_cruise_loop2.wav" } "ATV_firstgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_secondgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_thirdgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_fourthgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/fourth_cruise_loop2.wav" } "ATV_downshift_to_2nd" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_downshift_to_2nd_loop1.wav" "wave" "vehicles/v8/first_rev.wav" //"wave" "vehicles/v8/downshift.wav" //"wave" "common/null.wav" } "ATV_downshift_to_1st" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_downshift_to_1st_loop1.wav" "wave" "vehicles/v8/first_rev.wav" //"wave" "vehicles/v8/downshift.wav" //"wave" "common/null.wav" } "ATV_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" "wave" "vehicles/v8/v8_throttle_off_slow_loop2.wav" //"wave" "vehicles/v8/v8_idle_loop1.wav" } "ATV_throttleoff_fastspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_throttleoff_loop1.wav" "wave" "vehicles/v8/v8_throttle_off_fast_loop1.wav" //"wave" "common/null.wav" } "ATV_skid_lowfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_lowfriction.wav" "wave" "vehicles/v8/skid_lowfriction.wav" } "ATV_skid_normalfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_normalfriction.wav" "wave" "vehicles/v8/skid_normalfriction.wav" } "ATV_skid_highfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_highfriction.wav" "wave" "vehicles/v8/skid_highfriction.wav" } "ATV_impact_heavy" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_heavy1.wav" "wave" "vehicles/v8/vehicle_impact_heavy2.wav" "wave" "vehicles/v8/vehicle_impact_heavy3.wav" "wave" "vehicles/v8/vehicle_impact_heavy4.wav" } } "ATV_impact_medium" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_medium1.wav" "wave" "vehicles/v8/vehicle_impact_medium2.wav" "wave" "vehicles/v8/vehicle_impact_medium3.wav" "wave" "vehicles/v8/vehicle_impact_medium4.wav" } } "ATV_rollover" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_rollover1.wav" "wave" "vehicles/v8/vehicle_rollover2.wav" } } "ATV_turbo_on" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/vehicle_turbo_loop3.wav" "wave" "vehicles/v8/v8_turbo_on_loop1.wav" } "ATV_turbo_off" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/vehicle_turbo_off1.wav" "wave" "vehicles/v8/v8_turbo_off.wav" } "ATV_start_in_water" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/jetski/jetski_no_gas_start.wav" } "ATV_stall_in_water" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/jetski/jetski_off.wav" } "Jeep.GaussCharge" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/chargeloop.wav" } "PropJeep.FireCannon" { "channel" "CHAN_AUTO" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/fire1.wav" } "PropJeep.FireChargedCannon" { "channel" "CHAN_AUTO" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/fire1.wav" } "PropJeep.AmmoOpen" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" "wave" "vehicles/atv_ammo_open.wav" } "PropJeep.AmmoClose" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" "wave" "vehicles/atv_ammo_close.wav" } // ********************************** // APC "PropAPC.FireCannon" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "weapons/stinger_fire1.wav" } "PropAPC.FireRocket" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "weapons/stinger_fire1.wav" } // ****************************** // AIRBOAT // NOTE: play engine idle 3.15 seconds after engine start // NOTE: if you change the volume of the start sound here, you need to change ENGINE_MAX_VOLUME in vehicle_airboat.cpp! "Airboat_engine_start" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "vehicles/airboat/fan_motor_start1.wav" } // kill all engine loops and play this "Airboat_engine_stop" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_shut_off1.wav" } // pitch shift between max & min pitch, based on speed "Airboat_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100,160" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_idle_loop1.wav" } "Airboat_engine_fullthrottle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80,130" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_fullthrottle_loop1.wav" } // pitch shift between max & min based on throttle "Airboat_fan_idle" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "100,120" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_blade_idle_loop1.wav" } "Airboat_fan_fullthrottle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100,120" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_blade_fullthrottle_loop1.wav" } // one-shot, pontoon skid on rough surface "Airboat_skid_rough" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "80, 120" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_scrape_rough1.wav" "wave" "vehicles/airboat/pontoon_scrape_rough2.wav" "wave" "vehicles/airboat/pontoon_scrape_rough3.wav" } } // one-shot, pontoon skid on smooth surface "Airboat_skid_smooth" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "80, 120" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_scrape_smooth1.wav" "wave" "vehicles/airboat/pontoon_scrape_smooth2.wav" "wave" "vehicles/airboat/pontoon_scrape_smooth3.wav" } } // hard landing "Airboat_impact_hard" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_impact_hard1.wav" "wave" "vehicles/airboat/pontoon_impact_hard2.wav" } } // soft landing "Airboat_impact_soft" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_impact_soft1.wav" } // hard landing in water. Also play Airboat_impact_hard. "Airboat_impact_splash" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_splash1.wav" "wave" "vehicles/airboat/pontoon_splash2.wav" } } // water lapping on pontoons (loop) // fade out in 2 seconds when moving, fade in in 2 seconds when stopped "Airboat_water_stopped" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_stopped_water_loop1.wav" } // under way - water splashing on pontoons (loop) // fade in from 0 volume, based on speed "Airboat_water_fast" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_fast_water_loop2.wav" } "Airboat_gun_charge" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "weapons/airboat/chargeloop.wav" } "Airboat_gun_shoot" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "98,101" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/airboat/shoot.wav" } "Airboat.FireGunLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/airboat/airboat_gun_loop2.wav" } "Airboat.FireGunRevDown" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/airboat/airboat_gun_lastshot1.wav" "wave" "weapons/airboat/airboat_gun_lastshot2.wav" } } "Airboat.FireGunHeavy" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/airboat/airboat_gun_energy1.wav" "wave" "weapons/airboat/airboat_gun_energy2.wav" } } "Airboat_NoSound" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "Airboat_headlight_on" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } "Airboat_headlight_off" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } // ********************************** // Prisoner pod "PrisonerPod.NoSound" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } // ****************************** // Combine APC "apc_engine_idle" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75db" "wave" "vehicles/apc/apc_idle1.wav" } "apc_engine_start" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "wave" "vehicles/apc/apc_start_loop3.wav" } "apc_engine_stop" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "wave" "vehicles/apc/apc_shutdown.wav" } "apc_firstgear" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_firstgear_loop1.wav" } "apc_firstgear_resume" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_cruise_loop3.wav" } "apc_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_idle1.wav" } "apc_throttleoff_fastspeed" { "channel" "CHAN_STATIC" "volume" "0.68" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_slowdown_fast_loop5.wav" }