#pragma once // Enabling this will force app to do a hard crash instead of a nice exit when UnhandledException // is thrown. This will force iOS to generate a standard crash report, that can be submitted to // iTunes by app users and inspected by developers. #define ENABLE_IOS_CRASH_REPORTING 1 // Enabling this will add a custom Objective-C Uncaught Exception handler, which will print out // exception information to console. #define ENABLE_OBJC_UNCAUGHT_EXCEPTION_HANDLER 1 // Enable custom crash reporter to capture crashes. Crash logs will be available to scripts via // CrashReport API. #define ENABLE_CUSTOM_CRASH_REPORTER 0 // Enable submission of custom crash reports to Unity servers. This will enable custom crash // reporter. #define ENABLE_CRASH_REPORT_SUBMISSION 0 #if ENABLE_CRASH_REPORT_SUBMISSION && !ENABLE_CUSTOM_CRASH_REPORTER #undef ENABLE_CUSTOM_CRASH_REPORTER #define ENABLE_CUSTOM_CRASH_REPORTER 0 #endif #if PLATFORM_TVOS #undef ENABLE_CUSTOM_CRASH_REPORTER #define ENABLE_CUSTOM_CRASH_REPORTER 0 #endif void WaitWhileCrashReportsAreSent(); void SubmitCrashReportsAsync(); void UnityInstallPostCrashCallback(); void InitCrashHandling();