#pragma once #include #include #include // simulator and device differ in how they want objc_msgSendXXX to be called: // device wants objc_msgSendXXX to be casted to proper type (same as selector we want to call) // while simulator wants to call them directly #if TARGET_IPHONE_SIMULATOR || TARGET_TVOS_SIMULATOR #define UNITY_OBJC_SEND_MSG(selectorType, msgSendFunc) msgSendFunc #else #define UNITY_OBJC_SEND_MSG(selectorType, msgSendFunc) ((selectorType)msgSendFunc) #endif #define UNITY_OBJC_FORWARD_TO_SUPER(self_, super_, selector, selectorType, ...) \ do { \ struct objc_super super = { .receiver = self_, .super_class = super_ }; \ UNITY_OBJC_SEND_MSG(selectorType, objc_msgSendSuper)(&super, selector, __VA_ARGS__); \ } while(0) #define UNITY_OBJC_CALL_ON_SELF(self_, selector, selectorType, ...) \ do { \ UNITY_OBJC_SEND_MSG(selectorType, objc_msgSend)(self_, selector, __VA_ARGS__); \ } while(0) // method type encoding for methods we override // to get this you need to do: method_getTypeEncoding(class_getInstanceMethod(class, sel)) or method_getTypeEncoding(class_getClassMethod(class, sel)) #define UIView_LayerClass_Enc "#8@0:4" #define UIViewController_supportedInterfaceOrientations_Enc "Q16@0:8" #define UIViewController_prefersStatusBarHidden_Enc "B16@0:8" #define CADisplayLink_setPreferredFramesPerSecond_Enc "v24@0:8q16" #define UIScreen_nativeScale_Enc "d16@0:8" #define UIScreen_maximumFramesPerSecond_Enc "q16@0:8" #define MTLDevice_supportsTextureSampleCount_Enc "c24@0:8Q16" #define MTLTextureDescriptor_setUsage_Enc "v24@0:8Q16" #define MTLTextureDescriptor_usage_Enc "Q16@0:8" #define AVPlayerViewController_setAllowsPictureInPicturePlayback_Enc "v20@0:8B16" #define UIView_safeAreaInsets_Enc "{UIEdgeInsets=dddd}16@0:8"