#pragma once #if IL2CPP_TARGET_WINRT || IL2CPP_TARGET_XBOXONE #include "os/Win32/WindowsHeaders.h" #include #if WINDOWS_SDK_BUILD_VERSION < 16299 // This got readded on Windows 10 Fall Creators Update #define MAX_COMPUTERNAME_LENGTH 31 #define GetComputerName GetComputerNameW #endif namespace il2cpp { namespace winrt { inline DWORD WIN32_FROM_HRESULT(HRESULT hr) { if ((hr & 0xFFFF0000) == MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, 0)) return HRESULT_CODE(hr); if (hr == S_OK) return HRESULT_CODE(hr); return ERROR_SUCCESS; } inline static BOOL CopyHStringToBuffer(Microsoft::WRL::Wrappers::HString& source, LPWSTR target, LPDWORD targetSize) { unsigned int sourceLength; auto sourceBuffer = source.GetRawBuffer(&sourceLength); if (sourceLength > *targetSize - 1) { SetLastError(ERROR_BUFFER_OVERFLOW); *targetSize = sourceLength + 1; return FALSE; } memcpy(target, sourceBuffer, sourceLength * sizeof(wchar_t)); target[sourceLength] = L'\0'; *targetSize = sourceLength; return TRUE; } } } #if WINDOWS_SDK_BUILD_VERSION < 16299 // These APIs got readded on Windows 10 Fall Creators Update extern "C" { inline BOOL WINAPI CopyFileW(LPCWSTR lpExistingFileName, LPCWSTR lpNewFileName, BOOL bFailIfExists) { COPYFILE2_EXTENDED_PARAMETERS params; params.dwSize = sizeof(params); params.dwCopyFlags = bFailIfExists ? COPY_FILE_FAIL_IF_EXISTS : 0; params.pfCancel = FALSE; params.pProgressRoutine = nullptr; params.pvCallbackContext = nullptr; auto hr = CopyFile2(lpExistingFileName, lpNewFileName, ¶ms); if (FAILED(hr)) { SetLastError(il2cpp::winrt::WIN32_FROM_HRESULT(hr)); return FALSE; } return TRUE; } inline UINT WINAPI GetACP() { return CP_ACP; } BOOL WINAPI GetComputerNameW(LPWSTR lpBuffer, LPDWORD nSize); } // extern "C" #endif #if WINDOWS_SDK_BUILD_VERSION < 15063 extern "C" { typedef struct { char String[4 * 4]; } IP_ADDRESS_STRING, *PIP_ADDRESS_STRING, IP_MASK_STRING, *PIP_MASK_STRING; typedef struct _IP_ADDR_STRING { struct _IP_ADDR_STRING* Next; IP_ADDRESS_STRING IpAddress; IP_MASK_STRING IpMask; DWORD Context; } IP_ADDR_STRING, *PIP_ADDR_STRING; #define MAX_HOSTNAME_LEN 128 #define MAX_DOMAIN_NAME_LEN 128 #define MAX_SCOPE_ID_LEN 256 typedef struct { char HostName[MAX_HOSTNAME_LEN + 4]; char DomainName[MAX_DOMAIN_NAME_LEN + 4]; PIP_ADDR_STRING CurrentDnsServer; IP_ADDR_STRING DnsServerList; UINT NodeType; char ScopeId[MAX_SCOPE_ID_LEN + 4]; UINT EnableRouting; UINT EnableProxy; UINT EnableDns; } FIXED_INFO, *PFIXED_INFO; DWORD WINAPI GetNetworkParams(PFIXED_INFO pFixedInfo, PULONG pOutBufLen); } // extern "C" #endif #endif