#pragma once #include #if defined(__cplusplus) extern "C" { #endif char* UnityPalGetOsUserName(); char* UnityPalGetMachineName(); char* UnityPalGetEnvironmentVariable(const char* name); void UnityPalSetEnvironmentVariable(const char* name, const char* value); char* UnityPalGetHomeDirectory(); int32_t UnityPalGetProcessorCount(); #if defined(__cplusplus) } #endif