#pragma once #include #include "WaitStatus-c-api.h" #if defined(__cplusplus) #include "os/Socket.h" #else #endif //__cplusplus #if defined(__cplusplus) extern "C" { #endif UnityPalWaitStatus UnityPalGetHostByName(const char* host, char** name, int32_t* family, char*** aliases, void*** address_list, int32_t* address_size); #if defined(__cplusplus) } #endif