#pragma once #include #if defined(__aarch64__) && defined(__arm__) #error We assume both __aarch64__ and __arm__ cannot be defined at tha same time. #endif #if defined(__aarch64__) #define IL2CPP_TARGET_ARM64 1 #define IL2CPP_TARGET_ARMV7 0 #elif defined(__arm__) #define IL2CPP_TARGET_ARM64 0 #define IL2CPP_TARGET_ARMV7 1 #else #define IL2CPP_TARGET_ARM64 0 #define IL2CPP_TARGET_ARMV7 0 #endif #define IL2CPP_BINARY_SECTION_NAME ".il2cpp" #if defined(SN_TARGET_PSP2) #define IL2CPP_TARGET_PSP2 1 #define _UNICODE 1 #define UNICODE 1 #include "il2cpp-config-psp2.h" #elif defined(SN_TARGET_ORBIS) #define IL2CPP_TARGET_PS4 1 #define _UNICODE 1 #define UNICODE 1 #elif defined(_MSC_VER) #define IL2CPP_TARGET_WINDOWS 1 #define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 1 #if defined(_XBOX_ONE) #define IL2CPP_TARGET_XBOXONE 1 #define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 1 #elif defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP) #define IL2CPP_TARGET_WINRT 1 #define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1 #else #define IL2CPP_TARGET_WINDOWS_DESKTOP 1 #define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1 #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1 #endif #define _UNICODE 1 #define UNICODE 1 #define STRICT 1 #elif defined(__APPLE__) #define IL2CPP_TARGET_DARWIN 1 #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1 #define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 1 #include "TargetConditionals.h" #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR || TARGET_OS_TV || TARGET_TVOS_SIMULATOR #define IL2CPP_TARGET_IOS 1 #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1 #else #define IL2CPP_TARGET_OSX 1 #define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1 #endif #if IL2CPP_TARGET_IOS && !IL2CPP_TARGET_ARMV7 #define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS 1 #endif #if IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS // The following gives managed stack traces (even with bitcode App Store submission), but may cause linker // errors on ARMv7 builds. #define IL2CPP_METHOD_ATTR __attribute__((section ("__TEXT," IL2CPP_BINARY_SECTION_NAME ",regular,pure_instructions"))) #endif #elif defined(__ANDROID__) #define IL2CPP_TARGET_ANDROID 1 #define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 1 #elif defined(EMSCRIPTEN) #define IL2CPP_TARGET_JAVASCRIPT 1 #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1 #elif defined(NOVA) #define IL2CPP_TARGET_NOVA 1 #elif defined(__linux__) #define IL2CPP_TARGET_LINUX 1 #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1 #define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1 #elif defined(NN_PLATFORM_CTR) #define IL2CPP_TARGET_N3DS 1 #elif defined(NN_BUILD_TARGET_PLATFORM_NX) #define IL2CPP_TARGET_SWITCH 1 #include "il2cpp-config-switch.h" #else #error please define your target platform #endif #ifndef IL2CPP_TARGET_WINDOWS #define IL2CPP_TARGET_WINDOWS 0 #endif #ifndef IL2CPP_TARGET_WINDOWS_DESKTOP #define IL2CPP_TARGET_WINDOWS_DESKTOP 0 #endif #ifndef IL2CPP_TARGET_WINRT #define IL2CPP_TARGET_WINRT 0 #endif #ifndef IL2CPP_TARGET_XBOXONE #define IL2CPP_TARGET_XBOXONE 0 #endif #ifndef IL2CPP_TARGET_DARWIN #define IL2CPP_TARGET_DARWIN 0 #endif #ifndef IL2CPP_TARGET_IOS #define IL2CPP_TARGET_IOS 0 #endif #ifndef IL2CPP_TARGET_OSX #define IL2CPP_TARGET_OSX 0 #endif #ifndef IL2CPP_TARGET_ANDROID #define IL2CPP_TARGET_ANDROID 0 #endif #ifndef IL2CPP_TARGET_JAVASCRIPT #define IL2CPP_TARGET_JAVASCRIPT 0 #endif #ifndef IL2CPP_TARGET_LINUX #define IL2CPP_TARGET_LINUX 0 #endif #ifndef IL2CPP_TARGET_N3DS #define IL2CPP_TARGET_N3DS 0 #endif #ifndef IL2CPP_TARGET_PS4 #define IL2CPP_TARGET_PS4 0 #endif #ifndef IL2CPP_TARGET_PSP2 #define IL2CPP_TARGET_PSP2 0 #endif #ifndef IL2CPP_TARGET_SWITCH #define IL2CPP_TARGET_SWITCH 0 #endif #define IL2CPP_TARGET_POSIX (IL2CPP_TARGET_DARWIN || IL2CPP_TARGET_JAVASCRIPT || IL2CPP_TARGET_LINUX || IL2CPP_TARGET_ANDROID || IL2CPP_TARGET_PS4 || IL2CPP_TARGET_PSP2 || IL2CPP_TARGET_NOVA) #define IL2CPP_SUPPORT_THREADS !IL2CPP_TARGET_JAVASCRIPT #ifndef IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES #define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 0 #endif #ifndef IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO #define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 0 #endif #ifndef IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS #define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS 0 #endif #if IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE || IL2CPP_TARGET_WINRT #include #define IL2CPP_ASSERT(expr) \ _ASSERTE(expr) #else #define IL2CPP_ASSERT(expr) \ assert(expr) #endif #ifndef IL2CPP_PLATFORM_SUPPORTS_CPU_INFO #define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 0 #endif #ifndef IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT #define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 0 #endif #define IL2CPP_USE_STD_THREAD 0 #define IL2CPP_THREADS_STD IL2CPP_USE_STD_THREAD #define IL2CPP_THREADS_PTHREAD (!IL2CPP_THREADS_STD && IL2CPP_TARGET_POSIX) #define IL2CPP_THREADS_WIN32 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_WINDOWS) #define IL2CPP_THREADS_N3DS (!IL2CPP_THREADS_STD && IL2CPP_TARGET_N3DS) #define IL2CPP_THREADS_PS4 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PS4) #define IL2CPP_THREADS_PSP2 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PSP2) #define IL2CPP_THREADS_SWITCH (!IL2CPP_THREADS_STD && IL2CPP_TARGET_SWITCH) /* Trigger assert if 'ptr' is not aligned to 'alignment'. */ #define ASSERT_ALIGNMENT(ptr, alignment) \ IL2CPP_ASSERT((((ptrdiff_t) ptr) & (alignment - 1)) == 0 && "Unaligned pointer!") #if defined(_MSC_VER) #if defined(_M_X64) #define IL2CPP_SIZEOF_VOID_P 8 #elif defined(_M_IX86) || defined(_M_ARM) #define IL2CPP_SIZEOF_VOID_P 4 #else #error invalid windows architecture #endif #elif defined(__GNUC__) || defined(__SNC__) #if defined(__x86_64__) #define IL2CPP_SIZEOF_VOID_P 8 #elif defined(__i386__) #define IL2CPP_SIZEOF_VOID_P 4 #elif defined(EMSCRIPTEN) #define IL2CPP_SIZEOF_VOID_P 4 #elif defined(__arm__) #define IL2CPP_SIZEOF_VOID_P 4 #elif defined(__arm64__) || defined(__aarch64__) #define IL2CPP_SIZEOF_VOID_P 8 #else #error invalid windows architecture #endif #else #error please define your target architecture size #endif